So I've fixed that pesky bug with a really simple solution. I would share with you readers, but I'd have to kill you. Sorry. :( You'll see soon enough.
I've also been considering starting a Kickstarter to crowd-source Maize. The funds could cover software/model costs as well as iPhone and Android Unity licenses. That means there could potentially be a Maize app for both smartphones!
$1,000 would cover everything above; $1,500 more could buy a Unity Pro license; $3,000 more would buy iPhone and Android Pro licenses.
And any backers would get access to awesome Maize beta builds as well as other rewards. :)
Expect one soon!
What do you readers think?
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