Monday, April 8, 2013

GUI! Menus! Kickstarters!

Yesterday I spent about 8 hours designing the main menu of the game.  Next beta release it will be functional, and I'll release a promo later today.
This is rather monumental; after this, the only thing left before I start the Kickstarter is the GUI, and that should be relatively easy.

Right now I'm trying to gauge a realistic goal amount for the Kickstarter; if you could, what would you donate?  Of course, there would be very nice rewards for each donor  : )
(I'm also considering breaking it into several phases.)

For now, though, I'm stranded at school...